Found here, setup is the same as the previous version.
No more scan line! I also made the fire spread a bit easier. I guess it's the dry season?
I fixed some bugs from the earlier version that were causing it to stop running before the fires burned out. This one still has some quirks, namely that the initial fire doesn't show up until it turns to ash, but I accomplished my second goal of figuring out how to get a much speedier refresh rate.
I may play with this more later on, but I think it's time to learn how to make midi files play.
27 February 2009
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